Read more at source.
Read more at source.
In this version of Doom, players guide a glasses-wearing Doomguy through halls of fine art while classical music plays in the background. Each displayed artwork links to its corresponding page on the Metropolitan Museum of Art's website. Players gather money scattered throughout the gallery to purchase items from the gift shop. The game also includes a 'cheese meter' that fills up as players consume hors d'oeuvres found in the environment, mimicking the collection of health packs in the original game.
Unlike typical Doom mods, Doom: The Gallery Experience was developed using Construct 3 rather than the original Doom engine. The developers spent seven hours studying various versions of Doom to accurately recreate the feel of the original game's movement and interface design. The project began as a student assignment but ultimately became a parody of art gallery culture, providing a unique twist to the original game.
Doom: The Gallery Experience is more than a game; it's a fun novelty that serves as a delightful re-imagination of Doom. The unusual juxtaposition of the intellectual art world layered on top of graphics typically associated with brute force and extreme violence makes it a unique work of art in itself. The game can be played for free on itch.io and Newgrounds platforms.
The game is a fun novelty and feels like a delightful re-imagination of Doom. It's probably due to the unusual juxtaposition of the intellectual art world layered on top of graphics typically associated with brute force and extreme violence. It is its own work of art.